6 December 2014

Game Status Update #4: Putting the game development itself on hold.

I have been reviewing my free time and my game developing schedule, and have come to the conclusion that much to my regret, I still am an idiot without any sense for time. As of such, I have decided to put the game production beyond mapping on hold, and finish working on the story first.

And of course, here is a song:

The Rumjacks - An Irish Pub Song

2 December 2014

Game Status Update #3: And here we go again...

So I have been having a few of RL issues lately, which are hopefully resolved now. As of such, I can finally put some effort in creating Legends of Meinan again.

Well, the map-making of the starter island, Strife Isle, is complete for now, unless I decide to add something more. Making the quests is proving to be more difficult than I hoped, especially now since there has been quite a while between now and the last time I was busy with creating a game in RPG VX Ace.

I'm also still busy writing out the story which the game is trying to tell, and I've currently reached a writer's block. That's also one of the reasons I decided to focus on actually creating the game, in the hope that some inspiration will come to me.

I'm hoping to have a playable version out by the end of this week, but at the same time fearing that it won't be ready by then. I suppose we'll see.

And as usual, here's a little song:

10 August 2014

Game Status Update #2: RL sucks

So, quick status update.

While the demo version has progressed a lot, I haven't really been able to look at it a lot the last 2-3 weeks due to RL throwing stuff in my way.

Well, I suspect the demo will be done soon though, but I'm not going to promise anything. Most of the areas and dungeons are finished, but event scripting and testing are going a tad slow. But I have a few friends who are willing to bugtest the game for me now, so at least it'll go a bit faster.


And I'm going to make a habit of posting a song everytime I do a blogpost, since I really, really like music. Kind of an addiction, really.

Fuck you - Placebo

30 July 2014

Game Status Update #1: And thus a blog is born!

Well, this is where I'll be posting status updates on the development of my game.
If no-one reads this blog, at least it'll help me keep track of what I'm doing and trying to accomplish.

Oh well, here's a song I really like listening to, just for the sake of posting something shareable on my first post. It's one of the songs I often play when working on the game.

One more fucking time - Motörhead